LarpixServer/LarpixVoice/Requests.cs
olcxja dc893baf94
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fix desync & try to fix delay
2026-08-26 12:17:10 +02:00

199 lines
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7.3 KiB
C#

using System.Buffers;
using System.Collections.Concurrent;
using System.Net.WebSockets;
using static LarpixVoice.Program;
namespace LarpixVoice;
public class Requests
{
public static async Task Websocket(HttpContext context)
{
if (!context.WebSockets.IsWebSocketRequest)
{
context.Response.StatusCode = 400;
return;
}
string roomId = context.Request.Query["room"].ToString();
string userIdStr = context.Request.Query["userId"].ToString();
if (string.IsNullOrEmpty(roomId) || !ulong.TryParse(userIdStr, out ulong clientId))
{
context.Response.StatusCode = 400;
return;
}
using var webSocket = await context.WebSockets.AcceptWebSocketAsync();
// --- Ticket handshake: first frame must be "<publicId>.<iv>.<ct>".
// Unauthenticated connections never touch the room roster; the blob is
// validated by the main server, which consumes it atomically.
// Tiny buffer: unauthenticated clients cannot pin large allocations. ---
var authBuffer = ArrayPool<byte>.Shared.Rent(2048);
string ticket;
using (var authCts = new CancellationTokenSource(TimeSpan.FromSeconds(5)))
{
WebSocketReceiveResult firstFrame;
try
{
firstFrame = await webSocket.ReceiveAsync(new ArraySegment<byte>(authBuffer), authCts.Token);
}
catch (OperationCanceledException)
{
Console.WriteLine($"Voice ws: ticket timeout, room={roomId}");
await SafeClose(webSocket, "Ticket timeout");
return;
}
catch (WebSocketException)
{
return;
}
if (firstFrame.MessageType != WebSocketMessageType.Text || !firstFrame.EndOfMessage || firstFrame.Count == 0)
{
await SafeClose(webSocket, "Invalid ticket");
return;
}
ticket = System.Text.Encoding.UTF8.GetString(authBuffer, 0, firstFrame.Count);
}
ArrayPool<byte>.Shared.Return(authBuffer);
string[] ticketParts = ticket.Split('.');
bool frameShapeOk = ticketParts.Length == 3
&& ticketParts[0].Length > 0 && ticketParts[0].Length <= 64
&& ticketParts[1].Length == 16
&& ticketParts[2].Length > 0 && ticketParts[2].Length <= 128;
Console.WriteLine($"Voice ws: validating {ticketParts[0][..Math.Min(8, ticketParts[0].Length)]} room={roomId}");
if (!frameShapeOk ||
!await Utils.AuthorizeConnection(ticketParts[0], ticketParts[1], ticketParts[2], roomId, clientId))
{
Console.WriteLine($"Voice ws: invalid ticket, room={roomId}");
await SafeClose(webSocket, "Invalid ticket");
return;
}
Session currentSession = null;
var roomClients = Rooms.GetOrAdd(roomId, _ => new ConcurrentDictionary<ulong, Session>());
if (roomClients.TryGetValue(clientId, out var oldSession) && oldSession.Socket.State == WebSocketState.Open)
{
try
{
await oldSession.Socket.CloseAsync(WebSocketCloseStatus.NormalClosure, "Kicked", CancellationToken.None);
}
catch
{
}
}
currentSession = new Session(webSocket);
if (oldSession != null && !ReferenceEquals(oldSession, currentSession))
{
//W4: nadpisujemy wpis w mapie - stara sesja nigdy nie przejdzie przez
//swoją gałąź finally (guard session==currentSession), więc jej kolejkę
//trzeba zamknąć TU. Bez tego task-pump starej sesji wisi wiecznie na
//ReadAllAsync = leak taska + kanału + buforów ArrayPool przy każdym
//reconnectcie
oldSession.SendQueue.Writer.TryComplete();
}
roomClients[clientId] = currentSession;
_ = Task.Run(async () =>
{
await foreach (var packet in currentSession.SendQueue.Reader.ReadAllAsync())
{
try
{
if (currentSession.Socket.State == WebSocketState.Open)
{
await currentSession.Socket.SendAsync(new ArraySegment<byte>(packet.Buffer, 0, packet.Length),
WebSocketMessageType.Binary, true, CancellationToken.None);
Interlocked.Add(ref TotalBytesSent, (ulong)packet.Length);
}
}
catch
{
}
finally
{
ArrayPool<byte>.Shared.Return(packet.Buffer);
}
}
});
// Big buffer only for authenticated media traffic.
var receiveBuffer = ArrayPool<byte>.Shared.Rent(1024 * 1024);
try
{
while (webSocket.State == WebSocketState.Open)
{
int totalBytes = 0;
WebSocketReceiveResult result;
do
{
result = await webSocket.ReceiveAsync(
new ArraySegment<byte>(receiveBuffer, totalBytes, receiveBuffer.Length - totalBytes),
CancellationToken.None);
totalBytes += result.Count;
Interlocked.Add(ref TotalBytesReceived, (ulong)result.Count);
} while (!result.EndOfMessage);
//Dowolna kompletna ramka = klient żyje (ping typu 5 przychodzi co 2 s
//nawet przy ciszy) - odświeża licznik dla idle-sweepera w Program.cs
currentSession.Touch();
if (result.MessageType == WebSocketMessageType.Close) break;
if (result.MessageType == WebSocketMessageType.Binary)
{
int payloadLength = totalBytes + 8;
foreach (var (id, client) in roomClients)
{
if (id != clientId && client.Socket.State == WebSocketState.Open)
{
byte[] payload = ArrayPool<byte>.Shared.Rent(payloadLength);
BitConverter.TryWriteBytes(payload, clientId);
Array.Copy(receiveBuffer, 0, payload, 8, totalBytes);
if (!client.SendQueue.Writer.TryWrite((payload, payloadLength)))
ArrayPool<byte>.Shared.Return(payload);
}
}
}
}
}
catch (WebSocketException)
{
}
finally
{
ArrayPool<byte>.Shared.Return(receiveBuffer);
if (roomClients.TryGetValue(clientId, out var session) && session == currentSession)
{
roomClients.TryRemove(clientId, out _);
session.SendQueue.Writer.Complete();
}
if (roomClients.IsEmpty) Rooms.TryRemove(roomId, out _);
}
}
private static async Task SafeClose(WebSocket socket, string reason)
{
try
{
if (socket.State == WebSocketState.Open)
await socket.CloseAsync(WebSocketCloseStatus.NormalClosure, reason, CancellationToken.None);
}
catch
{
}
}
}