cleanup comments, update translations, bump to 0.4.1

This commit is contained in:
olcxja 2026-10-05 15:42:44 +02:00
commit 7d8ab87eee
28 changed files with 412 additions and 1114 deletions

View file

@ -1,9 +1,7 @@
'use strict'
// "Open with PLWL" (file manager -> Open With -> PLWL): a file handed in via
// `--open <path>` (or the Exec %f plumbing) is parked here until the renderer
// picks it up, then launched ad hoc with the wine version + prefix chosen in
// the picker popup. Nothing is imported into the library.
// "Open with PLWL": a file handed in via --open is parked here until the
// renderer picks it up, then launched ad hoc. Nothing is imported.
const fs = require('fs')
const path = require('path')
@ -26,8 +24,7 @@ function clearPending() {
pending = null
}
// The launcher's own translations may not cover openwith texts in older
// installs - fall back to English keys so the UI never shows raw key names.
// Fall back to English keys on older installs.
function textsFor(code) {
let texts = {}
try {
@ -58,8 +55,7 @@ function resolvePrefix(name) {
return known || defs.default || 'Main'
}
// Ad-hoc run target: shaped exactly like a library game (runner.buildEnv and
// the playtime/log paths expect those fields) but nothing is persisted.
// Ad-hoc run target shaped like a library game; nothing persisted.
function makeTarget(openPath, wineId, prefixName) {
const dir = path.dirname(openPath)
return {
@ -82,9 +78,7 @@ function makeTarget(openPath, wineId, prefixName) {
}
}
// Launch without importing: resolves the chosen wine/prefix, builds the ad
// hoc target and runs it exactly like a library app (same env, same logging,
// same detached process group).
// Launch without importing, exactly like a library app.
async function run({ openPath, wine: wineId, prefix: prefixName0, lang, onStarted }) {
if (!openPath || !fs.existsSync(openPath)) return { ok: false, error: 'file-missing' }
if (!/\.(exe|msi|bat|cmd|lnk)$/i.test(openPath)) return { ok: false, error: 'not-windows' }
@ -92,9 +86,7 @@ async function run({ openPath, wine: wineId, prefix: prefixName0, lang, onStarte
const prefixName = resolvePrefix(prefixName0)
const runner = require('./runner')
try {
// runAdHoc builds the synthetic target internally (shared `openwith` id,
// so logs/playtime never collide with a library app id); the resolved
// prefix is passed through so buildEnv uses the chosen one
// shared `openwith` id keeps logs/playtime away from library ids
const res = await runner.runAdHoc({ openPath, wine, systemWine: wine.type === 'system', prefix: prefixName })
if (onStarted) onStarted({ name: path.basename(openPath), pid: res.pid })
return { ok: true, pid: res.pid || null, logFile: res.logFile || null }