add importing from prefix

This commit is contained in:
olcxja 2026-09-30 15:13:21 +02:00
commit b83e530392
11 changed files with 287 additions and 22 deletions

View file

@ -5,6 +5,7 @@ const path = require('path')
const { DIRS, resolvePortablePath } = require('./paths')
const { newGame, newGameId, addGame } = require('./library')
const { extractIconFromExe } = require('./icons')
const { prefixPath } = require('./prefixes')
// Directories that typically hold installers/redistributables, not the game.
const SKIPPED_DIRS = new Set(['redist', 'directx', '_commonredist', 'support', 'dotnet', 'vc'])
@ -62,6 +63,35 @@ async function importGame(srcDir, mode, onProgress) {
return addGame(game)
}
// Import from a wine prefix: the folder is picked under the prefix's
// drive_c and left in place - the game paths are stored relative to the
// prefix, so wine sees the app exactly as if it had been installed
// normally into C:\...
async function importGameFromPrefix(prefix, srcDir, onProgress) {
const prefixes = require('./prefixes')
if (!prefixes.listPrefixes().prefixes.some(p => p.name === prefix)) return { ok: false, error: 'prefix-not-found' }
// the folder must live inside the prefix's C: drive so the C:\ mapping
// holds - drive_c sits at the prefix top for plain wine, under pfx/ for
// Proton-managed prefixes
const driveRoot = prefixes.prefixDriveRoot(prefix)
if (!driveRoot) return { ok: false, error: 'no-drive-c' }
const rel = path.relative(driveRoot, srcDir)
if (!rel || rel.startsWith('..') || path.isAbsolute(rel)) return { ok: false, error: 'outside-drive-c' }
const preExe = await findDefaultExe(srcDir)
if (!preExe) return { ok: false, error: 'no-exe-found' }
const id = newGameId()
const game = newGame({ id, name: path.basename(srcDir), exePath: preExe, workdir: srcDir, mode: 'prefix' })
game.importSource = 'prefix'
game.prefix = prefix
// exe picked automatically -> grab its icon right away; a missing icon is
// not an import failure (game can still get one from config)
const icon = path.join(DIRS.DATA, 'icons', id, 'icon.ico')
if (extractIconFromExe(resolvePortablePath(preExe), icon).ok) {
game.iconSource = icon
}
return addGame(game)
}
// Largest .exe in the tree, skipping redistributable folders. Files are
// stat'ed in parallel and folders walked breadth-first so big games don't
// turn the picker into a sequential crawl.
@ -103,4 +133,4 @@ async function findDefaultExe(dir) {
return best
}
module.exports = { importGame, findDefaultExe, copyRecursive, moveFolder }
module.exports = { importGame, importGameFromPrefix, findDefaultExe, copyRecursive, moveFolder }