fix double drive_c issues

This commit is contained in:
olcxja 2026-10-03 08:43:19 +02:00
commit f2145d6678
7 changed files with 73 additions and 33 deletions

View file

@ -5,7 +5,7 @@ const path = require('path')
const { DIRS, resolvePortablePath } = require('./paths')
const { newGame, newGameId, addGame } = require('./library')
const { extractIconFromExe } = require('./icons')
const { listPrefixes, prefixDriveRoot } = require('./prefixes')
const { listPrefixes, prefixDriveRoots, isPrefixRoot } = require('./prefixes')
const { rewireSymlinks } = require('./symlinks')
const { copyTree, treeSize } = require('./fsutil')
@ -22,6 +22,9 @@ function moveFolder(src, dst, onProgress) {
}
async function importGame(srcDir, mode, onProgress) {
// a prefix (or its drive_c / pfx) is not an app folder: copy/move would take
// the prefix's C: drive with it and leave the prefix gutted
if (isPrefixRoot(srcDir)) return { ok: false, error: 'prefix-root' }
const name = path.basename(srcDir)
// Validate before touching the user's files: refuse an import without any
// .exe (and don't half-move a folder we'd then have to roll back).
@ -71,17 +74,23 @@ async function importGame(srcDir, mode, onProgress) {
// normally into C:\...
async function importGameFromPrefix(prefix, srcDir, onProgress) {
if (!listPrefixes().prefixes.some(p => p.name === prefix)) return { ok: false, error: 'prefix-not-found' }
// the folder must live inside the prefix's C: drive so the C:\ mapping
// holds - drive_c sits at the prefix top for plain wine, under pfx/ for
// Proton-managed prefixes
const driveRoot = prefixDriveRoot(prefix)
if (!driveRoot) return { ok: false, error: 'no-drive-c' }
const rel = path.relative(driveRoot, srcDir)
if (!rel || rel.startsWith('..') || path.isAbsolute(rel)) return { ok: false, error: 'outside-drive-c' }
const preExe = await findDefaultExe(srcDir)
// The folder must live inside one of the prefix's C: drives so the C:\
// mapping holds - drive_c sits at the prefix top for plain wine, under pfx/
// for Proton-managed prefixes, and a prefix used with BOTH kinds has both.
// Every existing drive_c counts; the stored path keeps its drive_c segment
// either way, so it resolves in the layout the app will run in.
const driveRoots = prefixDriveRoots(prefix)
if (!driveRoots.length) return { ok: false, error: 'no-drive-c' }
const src = path.resolve(String(srcDir))
const insideDrive = driveRoots.some(root => {
const rel = path.relative(root, src)
return rel && !rel.startsWith('..') && !path.isAbsolute(rel)
})
if (!insideDrive) return { ok: false, error: 'outside-drive-c' }
const preExe = await findDefaultExe(src)
if (!preExe) return { ok: false, error: 'no-exe-found' }
const id = newGameId()
const game = newGame({ id, name: path.basename(srcDir), exePath: preExe, workdir: srcDir, mode: 'prefix' })
const game = newGame({ id, name: path.basename(src), exePath: preExe, workdir: src, mode: 'prefix' })
game.importSource = 'prefix'
game.prefix = prefix
// exe picked automatically -> grab its icon right away; a missing icon is

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@ -260,11 +260,14 @@ function registerIpc({ getWindow, onGamesChanged }) {
// shows up for wine as a regular C:\ install
ipcMain.handle('games:pickPrefixFolder', async (e, prefix) => {
// open the picker straight in the prefix's C: drive (plain wine: top
// level, Proton: under pfx/)
const driveC = prefixes.prefixDriveRoot(prefix)
// level, Proton: under pfx/); a prefix used with BOTH kinds has two of
// them, so it opens at the prefix folder - the only spot that keeps
// drive_c and pfx/drive_c one click away
const driveRoots = prefixes.prefixDriveRoots(prefix)
const start = driveRoots.length === 1 ? driveRoots[0] : prefixes.prefixPath(prefix)
const res = await dialog.showOpenDialog(getWindow(), {
title: i18n.translate(library.loadSettings().language, 'import.pickPrefixFolder'),
defaultPath: driveC || prefixes.prefixPath(prefix),
defaultPath: start,
properties: ['openDirectory']
})
return res.canceled || !res.filePaths[0] ? null : res.filePaths[0]

View file

@ -41,22 +41,39 @@ function prefixExists(name) {
}
}
// Where the Windows C: drive of a prefix actually lives: plain wine keeps
// it at the top (WINEPREFIX=<prefix>), Proton-managed prefixes nest it
// under pfx/ (WINEPREFIX=<prefix>/pfx). system.reg marks the real prefix
// root; a fresh prefix may not have it yet, so fall back to drive_c itself.
function prefixDriveRoot(name) {
// Every Windows C: drive a prefix has: plain wine keeps one at the top
// (WINEPREFIX=<prefix>), Proton-managed prefixes nest one under pfx/
// (WINEPREFIX=<prefix>/pfx). A prefix used with BOTH wine kinds has both,
// and an import may come from either one - so callers that can accept
// several get them all, top level first.
function prefixDriveRoots(name) {
const root = prefixPath(name)
for (const pass of [true, false]) {
for (const base of [root, path.join(root, 'pfx')]) {
try {
const driveC = path.join(base, 'drive_c')
if (!fs.statSync(driveC).isDirectory()) continue
if (!pass || fs.existsSync(path.join(base, 'system.reg'))) return driveC
} catch {}
}
const found = []
for (const base of [root, path.join(root, 'pfx')]) {
try {
const driveC = path.join(base, 'drive_c')
if (fs.statSync(driveC).isDirectory()) found.push(driveC)
} catch {}
}
return null
return found
}
// True when a path IS one of a prefix's own roots: the prefix folder, its
// pfx/ or either drive_c. A copy/move import of such a folder would move the
// prefix's C: drive (or the whole prefix) into files/apps, gutting it - the
// "import from a prefix" flow is the one that works in place. Both drive
// layouts are checked literally, not through prefixDriveRoots(): a prefix used
// with wine AND Proton has a drive_c each and BOTH are off limits.
function isPrefixRoot(p) {
if (!p) return false
const abs = path.resolve(String(p))
if (path.resolve(DIRS.PREFIXES) === abs) return true
for (const entry of listPrefixes().prefixes) {
const root = prefixPath(entry.name)
if (abs === root || abs === path.join(root, 'pfx')) return true
if (abs === path.join(root, 'drive_c') || abs === path.join(root, 'pfx', 'drive_c')) return true
}
return false
}
function createPrefix(name) {
@ -136,4 +153,4 @@ function setDefaultPrefix(name) {
return { ok: true }
}
module.exports = { listPrefixes, savePrefixes, createPrefix, deletePrefix, renamePrefix, setDefaultPrefix, prefixPath, prefixExists, prefixDriveRoot, healPrefix, MAIN }
module.exports = { listPrefixes, savePrefixes, createPrefix, deletePrefix, renamePrefix, setDefaultPrefix, prefixPath, prefixExists, prefixDriveRoots, isPrefixRoot, healPrefix, MAIN }

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@ -95,8 +95,13 @@ function buildEnv({ game, wine }) {
env.PROTON_LOG_DIR = path.join(DIRS.DATA, 'logs')
fs.mkdirSync(env.PROTON_LOG_DIR, { recursive: true })
linkPrefix(env.STEAM_COMPAT_DATA_PATH, prefixDir)
// No silent fallback to a real directory: Proton would then set its prefix
// up under files/data/compat/<id>/pfx, outside files/wineprefixes/ where
// PLWL tracks it - rename, delete, the in-use guards and the LAN sync all
// look at the launcher prefix, so its C: drive would be orphaned. Only a
// missing path is refused; a populated one is linkPrefix's deliberate case.
if (!fs.existsSync(env.STEAM_COMPAT_DATA_PATH)) {
fs.mkdirSync(env.STEAM_COMPAT_DATA_PATH, { recursive: true })
throw new Error('prefix-link-failed')
}
} else {
// plain wine (system or imported build)