'use strict' const { contextBridge, ipcRenderer } = require('electron') const { DIRS } = require('./paths') // single-slot progress: every import modal used to register ANOTHER listener // and old ones never unregistered, so the file counter sped up per import let importProgressCb = null ipcRenderer.on('import:progress', (e, data) => { if (importProgressCb) importProgressCb(data) }) // "Open with PLWL": single-slot callback for files handed over via --open // (Exec %f) - the renderer shows the wine/prefix picker popup for it. let openWithCb = null ipcRenderer.on('openwith:file', (e, openPath) => { if (openWithCb) openWithCb(openPath) }) const fs = require('fs') const path = require('path') contextBridge.exposeInMainWorld('plwl', { FILES_DIR: DIRS.FILES, i18nList: () => ipcRenderer.invoke('i18n:list'), i18nGet: code => ipcRenderer.invoke('i18n:get', code), settingsGet: () => ipcRenderer.invoke('settings:get'), settingsSet: patch => ipcRenderer.invoke('settings:set', patch), winesList: () => ipcRenderer.invoke('wines:list'), winesRefresh: () => ipcRenderer.invoke('wines:refresh'), winesSetDisabled: (id, disabled) => ipcRenderer.invoke('wines:setDisabled', id, disabled), winesSetDefault: id => ipcRenderer.invoke('wines:setDefault', id), winesDelete: id => ipcRenderer.invoke('wines:delete', id), winesImport: srcDir => ipcRenderer.invoke('wines:import', srcDir), prefixesList: () => ipcRenderer.invoke('prefixes:list'), prefixesCreate: name => ipcRenderer.invoke('prefixes:create', name), prefixesDelete: name => ipcRenderer.invoke('prefixes:delete', name), prefixesSetDefault: name => ipcRenderer.invoke('prefixes:setDefault', name), openwithTake: () => ipcRenderer.invoke('openwith:take'), openwithRun: payload => ipcRenderer.invoke('openwith:run', payload), openwithTexts: lang => ipcRenderer.invoke('openwith:texts', lang), onOpenWith: cb => { openWithCb = cb }, basename: p => (p ? path.basename(p) : ''), fileExists: p => { try { return !!p && fs.existsSync(p) } catch { return false } }, gamesList: () => ipcRenderer.invoke('games:list'), gamesGet: id => ipcRenderer.invoke('games:get', id), gamesUpdate: (id, patch) => ipcRenderer.invoke('games:update', id, patch), gamesClearPlaytime: id => ipcRenderer.invoke('games:clearPlaytime', id), gamesSetIconFile: (id, p) => ipcRenderer.invoke('games:setIconFile', id, p), gamesExtractIcon: id => ipcRenderer.invoke('games:extractIcon', id), gamesAutoIcon: id => ipcRenderer.invoke('games:autoIcon', id), gamesIconPath: id => ipcRenderer.invoke('games:iconPath', id), gamesResetIcon: id => ipcRenderer.invoke('games:resetIcon', id), gamesRemove: id => ipcRenderer.invoke('games:remove', id), gamesCreateShortcut: id => ipcRenderer.invoke('games:createShortcut', id), gamesShortcutPaths: id => ipcRenderer.invoke('games:shortcutPaths', id), gamesPickFolder: () => ipcRenderer.invoke('games:pickFolder'), gamesPickPrefixFolder: prefix => ipcRenderer.invoke('games:pickPrefixFolder', prefix), gamesImport: (src, mode) => ipcRenderer.invoke('games:import', src, mode), gamesImportFromPrefix: (prefix, src) => ipcRenderer.invoke('games:importFromPrefix', prefix, src), gamesRun: id => ipcRenderer.invoke('games:run', id), gamesRunTool: (id, tool, args) => ipcRenderer.invoke('games:runTool', id, tool, args), gamesGetLogs: id => ipcRenderer.invoke('games:getLogs', id), gamesKill: id => ipcRenderer.invoke('games:kill', id), gamesIsRunning: id => ipcRenderer.invoke('games:isRunning', id), gamesListRunning: () => ipcRenderer.invoke('games:listRunning'), dialogPickFile: opts => ipcRenderer.invoke('dialog:pickFile', opts), shellOpenPath: p => ipcRenderer.invoke('shell:openPath', p), shellShowItemInFolder: p => ipcRenderer.invoke('shell:showItemInFolder', p), onImportProgress: cb => { importProgressCb = cb }, onGamesChanged: cb => ipcRenderer.on('games:changed', () => cb()) })