'use strict' // Device identity for the LAN sync: id, pairing code, paired devices. Factory // over the config file, one per launcher state. const crypto = require('crypto') const { readJson, writeJson } = require('./paths') // The code is read out and typed; the alphabet skips 0/O, 1/I/L. const CODE_ALPHABET = 'ABCDEFGHJKMNPQRSTUVWXYZ23456789' const ID_ALPHABET = 'abcdefghijklmnopqrstuvwxyz0123456789' function randomChars(alphabet, count) { let out = '' while (out.length < count) { for (const byte of crypto.randomBytes(count)) { if (out.length >= count) break out += alphabet[byte % alphabet.length] } } return out } // base36 timestamp + random padding: unique across machines. function makeDeviceId() { const stamp = Date.now().toString(36) return (stamp + randomChars(ID_ALPHABET, Math.max(0, 24 - stamp.length))).slice(0, 24) } function makeSyncCode() { return randomChars(CODE_ALPHABET, 8) } function createIdentity(configFile) { // Read once, kept in memory: the beacon calls identity() constantly. let cached = null function readConfig() { if (cached) return cached const cfg = readJson(configFile, {}) cached = cfg && typeof cfg === 'object' ? cfg : {} return cached } // Id and code are generated on first use and kept forever. function identity() { const cfg = readConfig() let changed = false if (typeof cfg.deviceId !== 'string' || cfg.deviceId.length !== 24) { cfg.deviceId = makeDeviceId() changed = true } if (typeof cfg.syncCode !== 'string' || cfg.syncCode.length !== 8) { cfg.syncCode = makeSyncCode() changed = true } if (!cfg.known || typeof cfg.known !== 'object') { cfg.known = {} changed = true } if (changed) writeJson(configFile, cfg) return cfg } // Rotations return the whole identity. function rotateDeviceId() { const cfg = identity() const previous = cfg.deviceId cfg.deviceId = makeDeviceId() writeJson(configFile, cfg) if (cfg.deviceId === previous) return rotateDeviceId() return cfg } function rotateSyncCode() { const cfg = identity() const previous = cfg.syncCode cfg.syncCode = makeSyncCode() writeJson(configFile, cfg) if (cfg.syncCode === previous) return rotateSyncCode() // never a no-op rotation return cfg } // A paired device remembers its code; a rejected code is forgotten. function knownDevice(id) { return identity().known[id] || null } function knownPeers() { return identity().known || {} } function rememberDevice(id, code, name) { const cfg = identity() const stored = String(code || '').trim().toUpperCase() cfg.known = { ...cfg.known, [id]: { code: stored, name: name || '', at: Date.now() } } writeJson(configFile, cfg) } function forgetDevice(id) { const cfg = identity() const known = { ...cfg.known } delete known[id] cfg.known = known writeJson(configFile, cfg) } return { identity, rotateDeviceId, rotateSyncCode, knownDevice, knownPeers, rememberDevice, forgetDevice, makeDeviceId, makeSyncCode } } // Constant-time code comparison. function sameCode(a, b) { const x = Buffer.from(String(a == null ? '' : a).trim().toUpperCase()) const y = Buffer.from(String(b == null ? '' : b).trim().toUpperCase()) return x.length === y.length && x.length > 0 && crypto.timingSafeEqual(x, y) } module.exports = { createIdentity, sameCode, makeDeviceId, makeSyncCode }