1054 lines
40 KiB
JavaScript
1054 lines
40 KiB
JavaScript
'use strict'
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const qs = s => document.querySelector(s)
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const qsa = s => [...document.querySelectorAll(s)]
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const runningCards = new Map()
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const state = {
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lang: 'en-us',
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texts: {},
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langs: [],
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settings: null,
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wines: [],
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prefixes: { default: '', prefixes: [] },
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games: [],
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currentGame: null,
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currentView: 'library'
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}
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function t(key, ...args) {
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let text = state.texts[key] ?? key
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args.forEach((v, i) => {
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text = String(text).split(`{${i}}`).join(String(v))
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})
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return text
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}
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const ICONS = {
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// app grid - the library view (games AND other Windows apps)
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library: () => '<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"><rect x="3.5" y="3.5" width="7.5" height="7.5" rx="2"/><rect x="13" y="3.5" width="7.5" height="7.5" rx="2"/><rect x="3.5" y="13" width="7.5" height="7.5" rx="2"/><rect x="13" y="13" width="7.5" height="7.5" rx="2"/></svg>',
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// stacked layers - wine prefixes stacked on top of each other
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prefixes: () => '<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"><path d="M12 3 3.5 7.25 12 11.5l8.5-4.25L12 3Z"/><path d="m3.5 12.25 8.5 4.25 8.5-4.25"/><path d="m3.5 16.75 8.5 4.25 8.5-4.25"/></svg>',
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// wine glass - wine/proton runners
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wines: () => '<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"><path d="M8 22h8"/><path d="M12 15v7"/><path d="M7 10h10"/><path d="M12 15a5 5 0 0 0 5-5c0-2-.5-4-2-8H9c-1.5 4-2 6-2 8a5 5 0 0 0 5 5Z"/></svg>',
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settings: () => '<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"><circle cx="12" cy="12" r="3"/><path d="M19 12a7 7 0 0 0-.1-1.2l2-1.5-2-3.5-2.4 1a7 7 0 0 0-2-1.2L14 3h-4l-.5 2.6a7 7 0 0 0-2 1.2l-2.4-1-2 3.5 2 1.5a7 7 0 0 0 0 2.4l-2 1.5 2 3.5 2.4-1a7 7 0 0 0 2 1.2L10 21h4l.5-2.6a7 7 0 0 0 2-1.2l2.4 1 2-3.5-2-1.5c.06-.4.1-.8.1-1.2z"/></svg>',
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// arrow into a tray - import
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config: () => '<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round"><path d="M4 21v-7M4 10V3M12 21v-9M12 8V3M20 21v-5M20 12V3M1 14h6M9 8h6M17 16h6"/></svg>',
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folder: () => '<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"><path d="M3 7a2 2 0 0 1 2-2h4l2 2h8a2 2 0 0 1 2 2v8a2 2 0 0 1-2 2H5a2 2 0 0 1-2-2z"/></svg>',
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trash: () => '<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round"><path d="M3 6h18M8 6V4h8v2M6 6l1 14h10l1-14M10 11v6M14 11v6"/></svg>',
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terminal: () => '<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"><path d="M4 17l6-5-6-5M12 19h8"/></svg>',
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logs: () => '<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round"><path d="M6 3h9l5 5v13a1 1 0 0 1-1 1H6a1 1 0 0 1-1-1V4a1 1 0 0 1 1-1zM9 12h6M9 16h6"/></svg>',
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star: () => '<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linejoin="round"><path d="M12 3l2.7 5.8 6.3.8-4.6 4.3 1.2 6.1-5.6-3.1-5.6 3.1 1.2-6.1L3 9.6l6.3-.8z"/></svg>',
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download: () => '<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"><path d="M12 3v12M6 9l6 6 6-6"/><path d="M4 21h16"/></svg>',
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chevronDown: () => '<svg class="chevron" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"><path d="M6 9l6 6 6-6"/></svg>'
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}
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function applyI18n() {
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qsa('[data-t]').forEach(el => {
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el.textContent = t(el.dataset.t)
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})
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qsa('[data-ph]').forEach(el => {
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el.placeholder = t(el.dataset.ph)
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})
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qsa('custom-select').forEach(el => {
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if (el.refresh) el.refresh()
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})
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document.title = t('app.title')
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}
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function setButtonIcons() {
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const map = {
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'nav-library': ICONS.library(),
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'nav-prefixes': ICONS.prefixes(),
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'nav-wines': ICONS.wines(),
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'nav-settings': ICONS.settings()
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}
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for (const [id, svg] of Object.entries(map)) {
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const el = document.getElementById(id)
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const btn = el && el.querySelector('button')
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if (btn) btn.innerHTML = svg
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}
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}
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// Smoothly animate elements of `container` between their previous and new
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// positions after `mutate()` changes the layout (FLIP technique).
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function flipShift(container, mutate) {
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const entries = [...container.children].map(el => ({ el, top: el.getBoundingClientRect().top }))
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mutate()
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for (const { el, top } of entries) {
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if (!el.isConnected) continue
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const delta = top - el.getBoundingClientRect().top
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if (!delta) continue
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el.style.transition = 'none'
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el.style.transform = `translateY(${delta}px)`
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void el.offsetHeight // flush styles so the shift back animates
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el.style.transition = ''
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el.style.transform = ''
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}
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}
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function toast(message, kind) {
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const container = qs('#toasts')
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flipShift(container, () => {
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const el = document.createElement('div')
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el.className = 'toast' + (kind ? ' ' + kind : '')
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el.textContent = message
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container.appendChild(el)
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requestAnimationFrame(() => requestAnimationFrame(() => el.classList.add('show')))
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setTimeout(() => {
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el.classList.add('hide')
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// after the fade-out, free the slot with an animated shift instead of a jump
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setTimeout(() => flipShift(container, () => el.remove()), 300)
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}, 4000)
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})
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}
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// The teardown of a closing modal is delayed (for the fade-out) - an
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// eagerly armed timer must never kill a modal opened in the meantime (e.g.
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// import mode -> prefix picker happens within milliseconds), so showModal
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// cancels any pending teardown and clears the closing state.
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let modalTeardownTimer = null
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function showModal(html) {
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if (modalTeardownTimer) {
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clearTimeout(modalTeardownTimer)
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modalTeardownTimer = null
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}
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const overlay = qs('#modal-overlay')
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const modal = qs('#modal')
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modal.classList.remove('closing')
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qs('#modal').innerHTML = html
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overlay.style.display = 'flex'
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requestAnimationFrame(() => requestAnimationFrame(() => overlay.classList.add('show')))
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return qs('#modal')
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}
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function closeModal() {
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const overlay = qs('#modal-overlay')
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const modal = qs('#modal')
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if (overlay.style.display === 'none') return
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modal.classList.add('closing')
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overlay.classList.remove('show')
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if (modalTeardownTimer) clearTimeout(modalTeardownTimer)
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modalTeardownTimer = setTimeout(() => {
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modalTeardownTimer = null
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overlay.style.display = 'none'
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modal.classList.remove('closing')
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modal.innerHTML = ''
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}, 160)
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}
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function confirmModal(message, okLabel) {
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return new Promise(resolve => {
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const modal = showModal(`
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<h2>${t('dialog.confirm')}</h2>
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<p>${message}</p>
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<div class="modal-actions">
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<button class="button" id="modal-cancel">${t('dialog.cancel')}</button>
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<button class="button primary" id="modal-ok">${okLabel || t('dialog.ok')}</button>
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</div>
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`)
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modal.querySelector('#modal-cancel').onclick = () => {
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closeModal()
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resolve(false)
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}
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modal.querySelector('#modal-ok').onclick = () => {
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closeModal()
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resolve(true)
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}
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})
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}
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class CustomSelect {
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constructor(host, options, value, onChange) {
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this.host = host
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this.options = options
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this.value = value
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this.onChange = onChange
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this.render()
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if (!this.host.dataset.wired) {
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this.wire()
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this.host.dataset.wired = '1'
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}
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}
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render() {
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const selected = this.options.find(o => o.value === this.value)
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this.host.classList.add('custom-select')
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this.host.dataset.value = this.value ?? ''
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this.host.innerHTML = `
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<div class="custom-select-value">
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<span></span>
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${ICONS.chevronDown()}
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</div>
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<div class="custom-select-options"></div>
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`
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this.host.querySelector('.custom-select-value span').textContent = selected ? selected.label : ''
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const box = this.host.querySelector('.custom-select-options')
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for (const opt of this.options) {
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const btn = document.createElement('button')
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btn.type = 'button'
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btn.className = 'custom-select-option' + (opt.value === this.value ? ' selected' : '')
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btn.textContent = opt.label
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btn.onclick = e => {
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e.stopPropagation()
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this.setValue(opt.value)
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this.close()
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}
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box.appendChild(btn)
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}
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this.host.refresh = () => {
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const sel = this.options.find(o => o.value === this.value)
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this.host.querySelector('.custom-select-value span').textContent = sel ? sel.label : ''
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const btns = box.querySelectorAll('.custom-select-option')
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this.options.forEach((opt, i) => {
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btns[i].textContent = opt.label
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btns[i].classList.toggle('selected', opt.value === this.value)
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})
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}
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}
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wire() {
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this.host.onclick = e => {
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if (e.target.closest('.custom-select-option')) return
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e.stopPropagation()
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this.toggle()
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}
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document.addEventListener('click', () => this.close())
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}
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toggle() {
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const wasOpen = this.host.classList.contains('open')
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CustomSelect.closeAll()
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if (!wasOpen) this.host.classList.add('open')
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}
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close() {
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this.host.classList.remove('open')
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}
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setValue(v) {
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this.value = v
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this.host.dataset.value = v ?? ''
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this.render()
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if (this.onChange) this.onChange(v)
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}
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update(options, value) {
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this.options = options
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if (value !== undefined) this.value = value
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this.host.dataset.value = this.value ?? ''
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this.render()
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}
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static closeAll() {
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qsa('.custom-select.open').forEach(el => el.classList.remove('open'))
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}
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}
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const selects = {}
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const NAV_PARENT = {
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gameconfig: 'library'
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}
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function showView(name) {
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state.currentView = name
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qsa('.view').forEach(v => v.classList.remove('active'))
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const view = qs('#view-' + name)
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if (view) view.classList.add('active')
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const navName = NAV_PARENT[name] || name
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qsa('sidebarelement').forEach(el => el.classList.remove('active'))
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const nav = qs('#nav-' + navName)
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if (nav) nav.classList.add('active')
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if (name === 'library') renderLibrary()
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if (name === 'prefixes') renderPrefixes()
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if (name === 'wines') renderWines()
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if (name === 'settings') renderSettings()
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}
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async function loadAll() {
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const [langs, settings, wines, prefixes, games] = await Promise.all([
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window.plwl.i18nList(),
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window.plwl.settingsGet(),
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window.plwl.winesList(),
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window.plwl.prefixesList(),
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window.plwl.gamesList()
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])
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state.langs = langs
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state.settings = settings
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state.wines = wines
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state.prefixes = prefixes
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state.games = games
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state.lang = settings.language || 'en-us'
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await loadLangTexts(state.lang)
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}
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async function loadLangTexts(code) {
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const lang = await window.plwl.i18nGet(code)
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if (lang && lang.texts) {
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state.texts = lang.texts
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state.lang = code
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}
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}
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function wineLabel(id) {
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const w = state.wines.find(w => w.id === id)
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return w ? w.label : (id === 'system' ? t('wines.system') : id)
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}
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function iconUrl(id) {
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return `plwl-icon://${encodeURIComponent(id)}/icon`
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}
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// Paths of imported (copy/move) apps live inside FILES/ and are stored
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// relative to it in the registry (portable mode) - show them prefixed with
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// files/ instead of the absolute install location. External (leave) apps
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// keep their absolute path.
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function displayPath(p) {
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if (!p) return ''
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const files = window.plwl.FILES_DIR
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if (files && p.startsWith(files + '/')) return 'files/' + p.slice(files.length + 1)
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return p
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}
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// Inverse of displayPath for input fields: accept a files/-prefixed (or bare,
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// FILES-relative) path and resolve it to an absolute one.
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function absPathInput(v) {
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if (!v) return v
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const files = window.plwl.FILES_DIR
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if (!files) return v
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if (v.startsWith('files/')) return files + '/' + v.slice(6)
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if (!v.includes('/') && !v.startsWith('.')) return files + '/' + v
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return v
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}
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// Prefix-imported apps: show paths the way wine sees them - relative to the
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// prefix ("pfx/drive_c/..." or "drive_c/...") instead of the long
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// files/wineprefixes/<prefix>/... form.
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function displayGamePath(p, game) {
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if (game && game.importSource === 'prefix' && game.prefix) {
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const files = window.plwl.FILES_DIR
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const base = files ? files + '/wineprefixes/' + game.prefix + '/' : ''
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if (base && p && p.startsWith(base)) return p.slice(base.length)
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}
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return displayPath(p)
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}
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// Inverse of displayGamePath: accept a prefix-relative (drive_c/... or
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// pfx/drive_c/...) path and resolve it under the game's prefix; anything
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// else falls through to the normal FILES/absolute handling.
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function absGamePathInput(v, game) {
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if (game && game.importSource === 'prefix' && game.prefix && /^(pfx\/)?drive_c([\/]|$)/i.test(v || '')) {
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const files = window.plwl.FILES_DIR
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if (files) return files + '/wineprefixes/' + game.prefix + '/' + v
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}
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return absPathInput(v)
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}
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function fmtPlaytime(seconds) {
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const s = Math.round(seconds || 0)
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if (s < 60) return t('library.playtimeSeconds', s)
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const h = Math.floor(s / 3600)
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const m = Math.floor((s % 3600) / 60)
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if (h > 0) return t('library.playtimeHM', h, m)
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return t('library.playtimeMin', m)
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}
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async function attachCardIcon(card, game) {
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const p = await window.plwl.gamesIconPath(game.id)
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if (!p) return
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const img = document.createElement('img')
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img.className = 'game-icon'
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img.alt = ''
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img.onerror = () => img.remove()
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img.onload = () => card.prepend(img)
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img.src = iconUrl(game.id)
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if (img.complete && img.naturalWidth > 0) card.prepend(img)
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}
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function renderLibrary() {
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const list = qs('#game-list')
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list.innerHTML = ''
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runningCards.clear()
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qs('#library-empty').style.display = state.games.length ? 'none' : 'flex'
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state.games.forEach((game, idx) => {
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const card = document.createElement('div')
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card.className = 'game-card'
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card.style.animationDelay = `${idx * 0.04}s`
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const portable = game.mode === 'copy' || game.mode === 'move'
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const inPrefix = game.importSource === 'prefix'
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const sourceBadge = inPrefix
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? `<span class="badge primary">${t('library.inPrefix')}${game.prefix ? ' · ' + game.prefix : ''}</span>`
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: `<span class="badge ${portable ? 'primary' : ''}">${portable ? t('library.portable') : t('library.external')}</span>`
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const last = game.lastPlayed ? new Date(game.lastPlayed).toLocaleDateString() : t('library.never')
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card.innerHTML = `
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<h3 title=""></h3>
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<div class="meta">
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${sourceBadge}
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<span class="badge">${wineLabel(game.wine)}</span>
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</div>
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<div class="meta">${t('library.lastPlayed', last)}</div>
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<div class="meta">${t('library.playtime', fmtPlaytime(game.playSeconds || 0))}</div>
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<div class="actions">
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<button class="button primary small" data-act="play">${t('library.play')}</button>
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<button class="button small danger" data-act="kill" style="display:none">${t('library.stop')}</button>
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<button class="button small" data-act="config" title="${t('library.config')}">${ICONS.config()}</button>
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<button class="button small" data-act="folder" title="${t('library.openFolder')}">${ICONS.folder()}</button>
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<button class="button small" data-act="logs" title="${t('library.viewLogs')}">${ICONS.logs()}</button>
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<button class="button small danger" data-act="remove" title="${t('library.remove')}">${ICONS.trash()}</button>
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</div>
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`
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card.querySelector('h3').textContent = game.name
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const playBtn = card.querySelector('[data-act=play]')
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const killBtn = card.querySelector('[data-act=kill]')
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const metas = card.querySelectorAll('.meta')
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const applyRunning = isRunning => {
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playBtn.style.display = isRunning ? 'none' : ''
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killBtn.style.display = isRunning ? '' : 'none'
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}
|
|
runningCards.set(game.id, { applyRunning, lastMeta: metas[1], playtimeMeta: metas[2], game })
|
|
window.plwl.gamesIsRunning(game.id).then(applyRunning)
|
|
playBtn.onclick = () => playGame(game)
|
|
killBtn.onclick = async () => {
|
|
await window.plwl.gamesKill(game.id)
|
|
applyRunning(false)
|
|
}
|
|
card.querySelector('[data-act=config]').onclick = () => openGameConfig(game.id)
|
|
card.querySelector('[data-act=folder]').onclick = () => window.plwl.shellOpenPath(game.workdir)
|
|
card.querySelector('[data-act=logs]').onclick = async () => {
|
|
const logs = await window.plwl.gamesGetLogs(game.id)
|
|
if (logs.length) window.plwl.shellShowItemInFolder(logs[logs.length - 1])
|
|
else toast(t('library.viewLogs'))
|
|
}
|
|
card.querySelector('[data-act=remove]').onclick = async () => {
|
|
const note = game.mode === 'copy' || game.mode === 'move'
|
|
? t('library.removeFilesNote')
|
|
: (inPrefix ? t('library.removePrefixNote') : '')
|
|
const ok = await confirmModal(t('library.removeConfirm', game.name, note), t('library.remove'))
|
|
if (!ok) return
|
|
await window.plwl.gamesRemove(game.id)
|
|
toast(t('toast.gameRemoved', game.name), 'success')
|
|
state.games = await window.plwl.gamesList()
|
|
renderLibrary()
|
|
}
|
|
list.appendChild(card)
|
|
attachCardIcon(card, game)
|
|
})
|
|
}
|
|
|
|
async function playGame(game) {
|
|
const res = await window.plwl.gamesRun(game.id)
|
|
if (res.ok) {
|
|
const entry = runningCards.get(game.id)
|
|
if (entry) entry.applyRunning(true)
|
|
toast(t('toast.started', game.name), 'success')
|
|
} else if (res.error === 'already-running') {
|
|
const entry = runningCards.get(game.id)
|
|
if (entry) entry.applyRunning(true)
|
|
toast(t('library.running'), 'error')
|
|
} else {
|
|
toast(t('toast.startFailed', game.name, res.error || ''), 'error')
|
|
}
|
|
}
|
|
|
|
async function refreshLibraryData() {
|
|
state.games = await window.plwl.gamesList()
|
|
const runningList = await window.plwl.gamesListRunning()
|
|
const runningSet = new Set(runningList)
|
|
for (const [id, entry] of runningCards) {
|
|
entry.applyRunning(runningSet.has(id))
|
|
const fresh = state.games.find(g => g.id === id)
|
|
if (!fresh) continue
|
|
if (entry.lastMeta) {
|
|
const last = fresh.lastPlayed ? new Date(fresh.lastPlayed).toLocaleDateString() : t('library.never')
|
|
entry.lastMeta.textContent = t('library.lastPlayed', last)
|
|
}
|
|
if (entry.playtimeMeta) {
|
|
entry.playtimeMeta.textContent = t('library.playtime', fmtPlaytime(fresh.playSeconds || 0))
|
|
}
|
|
}
|
|
}
|
|
|
|
function wireRealtime() {
|
|
window.plwl.onGamesChanged(() => {
|
|
if (state.currentView === 'library') refreshLibraryData()
|
|
})
|
|
// pick up live playtime/lastPlayed updates while a game is running
|
|
setInterval(() => {
|
|
if (state.currentView === 'library' && runningCards.size) refreshLibraryData()
|
|
}, 15000)
|
|
}
|
|
|
|
async function startImportFlow() {
|
|
const modal = showModal(`
|
|
<h2>${t('library.import')}</h2>
|
|
<p>${t('import.question')}</p>
|
|
<div class="mode-buttons">
|
|
<button class="button" data-mode="copy">${t('import.mode.copy')}</button>
|
|
<button class="button" data-mode="move">${t('import.mode.move')}</button>
|
|
<button class="button" data-mode="leave">${t('import.mode.leave')}</button>
|
|
<button class="button" data-mode="prefix">${t('import.mode.prefix')}</button>
|
|
</div>
|
|
<div class="modal-actions">
|
|
<button class="button" id="modal-cancel">${t('dialog.cancel')}</button>
|
|
</div>
|
|
`)
|
|
modal.querySelector('#modal-cancel').onclick = closeModal
|
|
modal.querySelectorAll('[data-mode]').forEach(btn => {
|
|
btn.onclick = async () => {
|
|
const mode = btn.dataset.mode
|
|
closeModal()
|
|
if (mode === 'prefix') return startPrefixImportFlow()
|
|
const srcDir = await window.plwl.gamesPickFolder()
|
|
if (!srcDir) return
|
|
await doImport(srcDir, mode)
|
|
}
|
|
})
|
|
}
|
|
|
|
// Import from a wine prefix, step 1: pick WHICH prefix - the app folder must
|
|
// live inside one so its paths can stay prefix-relative (wine then sees it as
|
|
// a regular C:\ install).
|
|
async function startPrefixImportFlow() {
|
|
try {
|
|
state.prefixes = await window.plwl.prefixesList()
|
|
} catch (err) {
|
|
toast(t('import.failed', (err && err.message) || String(err)), 'error')
|
|
return
|
|
}
|
|
const modal = showModal(`
|
|
<h2>${t('import.prefix.title')}</h2>
|
|
<p>${t('import.prefix.hint')}</p>
|
|
<div class="mode-buttons" id="prefix-choices"></div>
|
|
<div class="modal-actions">
|
|
<button class="button" id="modal-cancel">${t('dialog.cancel')}</button>
|
|
</div>
|
|
`)
|
|
modal.querySelector('#modal-cancel').onclick = closeModal
|
|
const choices = modal.querySelector('#prefix-choices')
|
|
if (!state.prefixes.prefixes.length) {
|
|
const p = document.createElement('p')
|
|
p.className = 'subtitle'
|
|
p.textContent = t('prefixes.empty')
|
|
choices.replaceWith(p)
|
|
return
|
|
}
|
|
for (const p of state.prefixes.prefixes) {
|
|
const btn = document.createElement('button')
|
|
btn.className = 'button'
|
|
btn.textContent = p.name + (p.name === state.prefixes.default ? ` (${t('prefixes.default')})` : '')
|
|
btn.onclick = async () => {
|
|
const prefix = p.name
|
|
closeModal()
|
|
const srcDir = await window.plwl.gamesPickPrefixFolder(prefix)
|
|
if (!srcDir) return
|
|
await doPrefixImport(prefix, srcDir)
|
|
}
|
|
choices.appendChild(btn)
|
|
}
|
|
}
|
|
|
|
async function doImport(srcDir, mode) {
|
|
const name = srcDir.split('/').filter(Boolean).pop()
|
|
const modal = showModal(`
|
|
<h2>${t('import.progress', name)}</h2>
|
|
<div class="progress-row"><progress id="import-progress"></progress></div>
|
|
<p id="import-status"></p>
|
|
`)
|
|
let count = 0
|
|
window.plwl.onImportProgress(() => {
|
|
count++
|
|
const status = modal.querySelector('#import-status')
|
|
if (status) status.textContent = t('import.fileDone', count)
|
|
})
|
|
try {
|
|
const game = await window.plwl.gamesImport(srcDir, mode)
|
|
closeModal()
|
|
if (!game || game.ok === false) {
|
|
const raw = (game && game.error) || ''
|
|
const errText = raw === 'no-exe-found' ? t('import.noExe') : (raw || 'unknown error')
|
|
toast(t('import.failed', errText), 'error')
|
|
return
|
|
}
|
|
state.games = await window.plwl.gamesList()
|
|
renderLibrary()
|
|
toast(t('toast.importDone', game.name), 'success')
|
|
await openGameConfig(game.id)
|
|
} catch (err) {
|
|
closeModal()
|
|
toast(t('import.failed', (err && err.message) || String(err)), 'error')
|
|
}
|
|
}
|
|
|
|
// Import from a prefix, step 2: register the app in place - nothing is
|
|
// copied, paths stay prefix-relative.
|
|
async function doPrefixImport(prefix, srcDir) {
|
|
const name = srcDir.split('/').filter(Boolean).pop()
|
|
const modal = showModal(`
|
|
<h2>${t('import.progress', name)}</h2>
|
|
<div class="progress-row"><progress></progress></div>
|
|
`)
|
|
try {
|
|
const game = await window.plwl.gamesImportFromPrefix(prefix, srcDir)
|
|
closeModal()
|
|
if (!game || game.ok === false) {
|
|
const raw = (game && game.error) || ''
|
|
const errText =
|
|
raw === 'no-exe-found' ? t('import.noExe')
|
|
: raw === 'no-drive-c' ? t('import.prefix.noDriveC')
|
|
: t('import.prefix.outside')
|
|
toast(t('import.failed', errText), 'error')
|
|
return
|
|
}
|
|
state.games = await window.plwl.gamesList()
|
|
renderLibrary()
|
|
toast(t('toast.importDone', game.name), 'success')
|
|
await openGameConfig(game.id)
|
|
} catch (err) {
|
|
closeModal()
|
|
toast(t('import.failed', (err && err.message) || String(err)), 'error')
|
|
}
|
|
}
|
|
|
|
function renderPrefixes() {
|
|
const list = qs('#prefix-list')
|
|
list.innerHTML = ''
|
|
const defs = state.prefixes
|
|
if (!defs.prefixes.length) {
|
|
const empty = document.createElement('p')
|
|
empty.className = 'subtitle'
|
|
empty.textContent = t('prefixes.empty')
|
|
list.appendChild(empty)
|
|
return
|
|
}
|
|
for (const p of defs.prefixes) {
|
|
const locked = !!p.locked || p.name === 'Main'
|
|
const row = document.createElement('div')
|
|
row.className = 'list-row'
|
|
row.innerHTML = `
|
|
<div class="grow">
|
|
<div class="title"></div>
|
|
</div>
|
|
${p.name === defs.default ? `<span class="badge primary">${t('prefixes.default')}</span>` : ''}
|
|
<div class="actions">
|
|
<button class="button small" data-act="default" ${p.name === defs.default ? 'style="display:none"' : ''}></button>
|
|
<button class="button small danger" data-act="delete" ${locked ? 'style="display:none"' : ''}></button>
|
|
</div>
|
|
`
|
|
row.querySelector('.title').textContent = p.name
|
|
const defBtn = row.querySelector('[data-act=default]')
|
|
defBtn.textContent = t('prefixes.makeDefault')
|
|
defBtn.onclick = async () => {
|
|
const res = await window.plwl.prefixesSetDefault(p.name)
|
|
if (res && res.ok !== false) toast(t('toast.prefixDefault', p.name), 'success')
|
|
state.prefixes = await window.plwl.prefixesList()
|
|
renderPrefixes()
|
|
}
|
|
const delBtn = row.querySelector('[data-act=delete]')
|
|
delBtn.innerHTML = `${ICONS.trash()}<span>${t('prefixes.delete')}</span>`
|
|
delBtn.onclick = async () => {
|
|
const ok = await confirmModal(t('prefixes.deleteConfirm', p.name), t('prefixes.delete'))
|
|
if (!ok) return
|
|
const res = await window.plwl.prefixesDelete(p.name)
|
|
if (res.ok) toast(t('toast.prefixDeleted', p.name), 'success')
|
|
else if (res.error === 'isMain') toast(t('prefixes.mainLocked'), 'error')
|
|
else toast(t('toast.prefixDeleteFailed', p.name), 'error')
|
|
state.prefixes = await window.plwl.prefixesList()
|
|
renderPrefixes()
|
|
}
|
|
list.appendChild(row)
|
|
}
|
|
}
|
|
|
|
function renderWines() {
|
|
const list = qs('#wine-list')
|
|
list.innerHTML = ''
|
|
const defaultWine = (state.settings && state.settings.defaultWine) || 'system'
|
|
if (!state.wines.length) {
|
|
const empty = document.createElement('p')
|
|
empty.className = 'subtitle'
|
|
empty.textContent = t('wines.empty')
|
|
list.appendChild(empty)
|
|
}
|
|
for (const w of state.wines) {
|
|
const isDefault = w.id === defaultWine
|
|
const row = document.createElement('div')
|
|
row.className = 'list-row'
|
|
const typeBadge = w.type === 'proton' ? t('wines.type.proton') : (w.type === 'system' ? t('wines.type.system') : t('wines.type.wine'))
|
|
row.innerHTML = `
|
|
<div class="grow">
|
|
<div class="title"></div>
|
|
<div class="sub" title=""></div>
|
|
</div>
|
|
${isDefault ? `<span class="badge primary">${t('wines.default')}</span>` : ''}
|
|
<span class="badge">${typeBadge}</span>
|
|
${w.version ? `<span class="badge">${w.version}</span>` : ''}
|
|
<div class="actions">
|
|
<button class="button small" data-act="default" ${isDefault ? 'style="display:none"' : ''}></button>
|
|
${w.id !== 'system' ? `<button class="button small danger" data-act="delete"></button>` : ''}
|
|
</div>
|
|
`
|
|
row.querySelector('.title').textContent = w.label
|
|
row.querySelector('.sub').textContent = displayPath(w.path) || t('wines.systemHint')
|
|
row.querySelector('.sub').title = row.querySelector('.sub').textContent
|
|
const defBtn = row.querySelector('[data-act=default]')
|
|
defBtn.textContent = t('wines.makeDefault')
|
|
defBtn.onclick = async () => {
|
|
const res = await window.plwl.winesSetDefault(w.id)
|
|
if (res && res.ok) {
|
|
state.settings = await window.plwl.settingsGet()
|
|
toast(t('wines.defaultSet', w.label), 'success')
|
|
}
|
|
renderWines()
|
|
}
|
|
const delBtn = row.querySelector('[data-act=delete]')
|
|
if (delBtn) {
|
|
delBtn.innerHTML = `${ICONS.trash()}<span>${t('wines.delete')}</span>`
|
|
delBtn.onclick = async () => {
|
|
const ok = await confirmModal(t('wines.deleteConfirm', w.label), t('wines.delete'))
|
|
if (!ok) return
|
|
const res = await window.plwl.winesDelete(w.id)
|
|
if (res.ok) {
|
|
toast(t('wines.deleted', w.label), 'success')
|
|
state.wines = await window.plwl.winesList()
|
|
state.settings = await window.plwl.settingsGet()
|
|
} else if (res.error === 'isSystem') {
|
|
toast(t('wines.systemLocked'), 'error')
|
|
}
|
|
renderWines()
|
|
}
|
|
}
|
|
list.appendChild(row)
|
|
}
|
|
}
|
|
|
|
function renderSettings() {
|
|
if (!selects['set-language']) {
|
|
selects['set-language'] = new CustomSelect(qs('#set-language'), [], state.lang)
|
|
selects['set-wine'] = new CustomSelect(qs('#set-wine'), [], 'system')
|
|
selects['set-prefix'] = new CustomSelect(qs('#set-prefix'), [], '')
|
|
}
|
|
selects['set-language'].update(state.langs.map(l => ({ value: l.code, label: l.nameSelf })), state.lang)
|
|
selects['set-wine'].update(state.wines.map(w => ({ value: w.id, label: w.label })), state.settings.defaultWine || 'system')
|
|
selects['set-prefix'].update(state.prefixes.prefixes.map(p => ({ value: p.name, label: p.name })), state.prefixes.default)
|
|
qs('#set-closetotray').checked = state.settings.closeToTray !== false
|
|
}
|
|
|
|
async function saveSettings() {
|
|
state.settings = await window.plwl.settingsSet({
|
|
language: selects['set-language'].value,
|
|
defaultWine: selects['set-wine'].value,
|
|
closeToTray: qs('#set-closetotray').checked
|
|
})
|
|
await window.plwl.prefixesSetDefault(selects['set-prefix'].value || state.prefixes.default)
|
|
state.prefixes = await window.plwl.prefixesList()
|
|
const lang = selects['set-language'].value
|
|
if (lang !== state.lang) {
|
|
await loadLangTexts(lang)
|
|
applyI18n()
|
|
}
|
|
toast(t('settings.saved'), 'success')
|
|
if (state.currentView === 'settings') renderSettings()
|
|
}
|
|
|
|
function renderWineOptions(selectId, selected) {
|
|
const defaultWine = (state.settings && state.settings.defaultWine) || 'system'
|
|
const defLabel = wineLabel(defaultWine)
|
|
const opts = [
|
|
{ value: 'default', label: t('config.wineDefault', defLabel) },
|
|
...state.wines.map(w => ({ value: w.id, label: w.label }))
|
|
]
|
|
const value = !selected || selected === 'default' ? 'default' : selected
|
|
if (!selects[selectId]) selects[selectId] = new CustomSelect(qs('#' + selectId), opts, value)
|
|
else selects[selectId].update(opts, value)
|
|
}
|
|
|
|
function renderPrefixOptions(selectId, selected) {
|
|
const defs = state.prefixes
|
|
const opts = [
|
|
{ value: '', label: t('config.prefixDefault', defs.default) },
|
|
...defs.prefixes.filter(p => p.name !== defs.default).map(p => ({ value: p.name, label: p.name }))
|
|
]
|
|
// prefix imports pin their prefix even when it IS the default (which the
|
|
// list above omits) - keep it visible instead of a blank select
|
|
if (selected && !opts.some(o => o.value === selected)) opts.push({ value: selected, label: selected })
|
|
if (!selects[selectId]) selects[selectId] = new CustomSelect(qs('#' + selectId), opts, selected || '')
|
|
else selects[selectId].update(opts, selected || '')
|
|
}
|
|
|
|
async function refreshConfigIcon() {
|
|
const game = state.currentGame
|
|
if (!game) return
|
|
const p = await window.plwl.gamesIconPath(game.id)
|
|
const img = qs('#gc-icon')
|
|
const ph = qs('#gc-icon-placeholder')
|
|
img.onerror = () => {
|
|
img.style.display = 'none'
|
|
img.removeAttribute('src')
|
|
ph.style.display = 'flex'
|
|
}
|
|
if (p) {
|
|
img.onload = () => {
|
|
img.style.display = ''
|
|
ph.style.display = 'none'
|
|
}
|
|
img.src = iconUrl(game.id) + '?t=' + Date.now()
|
|
if (img.complete && img.naturalWidth > 0) img.onload()
|
|
} else {
|
|
img.style.display = 'none'
|
|
img.removeAttribute('src')
|
|
ph.style.display = 'flex'
|
|
}
|
|
}
|
|
|
|
async function openGameConfig(id) {
|
|
const game = state.games.find(g => g.id === id)
|
|
if (!game) return
|
|
state.currentGame = JSON.parse(JSON.stringify(game))
|
|
showView('gameconfig')
|
|
qs('#gc-title').textContent = game.name
|
|
qs('#gc-name').value = game.name
|
|
refreshConfigIcon()
|
|
qs('#gc-exe').value = displayGamePath(game.exePath, game)
|
|
qs('#gc-workdir').value = displayGamePath(game.workdir, game)
|
|
qs('#gc-args').value = game.args || ''
|
|
qs('#gc-env').value = Object.entries(game.env || {}).map(([k, v]) => `${k}=${v}`).join('\n')
|
|
renderWineOptions('gc-wine', game.wine)
|
|
renderPrefixOptions('gc-prefix', game.prefix)
|
|
renderOverrides(game.dllOverrides || [])
|
|
renderTools()
|
|
}
|
|
|
|
async function createAppShortcut() {
|
|
const game = state.currentGame
|
|
if (!game) return
|
|
const res = await window.plwl.gamesCreateShortcut(game.id)
|
|
if (res && res.ok) {
|
|
toast(t('config.shortcutCreated', game.name), 'success')
|
|
} else {
|
|
toast(t('config.shortcutFailed') + ': ' + ((res && res.error) || ''), 'error')
|
|
}
|
|
}
|
|
|
|
function renderOverrides(overrides) {
|
|
const box = qs('#gc-overrides')
|
|
box.innerHTML = ''
|
|
for (const o of overrides) {
|
|
box.appendChild(buildOverrideRow(o))
|
|
}
|
|
}
|
|
|
|
const OVERRIDE_OPTIONS = [
|
|
{ value: 'native', label: 'native' },
|
|
{ value: 'builtin', label: 'builtin' },
|
|
{ value: 'native,builtin', label: 'native,builtin' },
|
|
{ value: 'builtin,native', label: 'builtin,native' },
|
|
{ value: '', label: 'disabled' }
|
|
]
|
|
|
|
function buildOverrideRow(o) {
|
|
const row = document.createElement('div')
|
|
row.className = 'override-row'
|
|
row.innerHTML = `
|
|
<input class="dll" placeholder="dinput8">
|
|
<button class="button small danger" data-act="del">${ICONS.trash()}</button>
|
|
`
|
|
row.querySelector('.dll').value = o.dll || ''
|
|
const selectHost = document.createElement('span')
|
|
new CustomSelect(selectHost, OVERRIDE_OPTIONS, o.setting || 'native')
|
|
row.insertBefore(selectHost, row.querySelector('[data-act=del]'))
|
|
row.querySelector('[data-act=del]').onclick = () => row.remove()
|
|
return row
|
|
}
|
|
|
|
function addOverrideRow() {
|
|
qs('#gc-overrides').appendChild(buildOverrideRow({ dll: '', setting: 'native' }))
|
|
const rows = qsa('#gc-overrides .override-row')
|
|
rows[rows.length - 1].querySelector('.dll').focus()
|
|
}
|
|
|
|
function readOverrides() {
|
|
return qsa('#gc-overrides .override-row').map(row => ({
|
|
dll: row.querySelector('.dll').value.trim(),
|
|
setting: row.querySelector('.custom-select').dataset.value ?? 'native'
|
|
})).filter(o => o.dll)
|
|
}
|
|
|
|
async function saveGameConfig() {
|
|
const game = state.currentGame
|
|
if (!game) return
|
|
const env = {}
|
|
qs('#gc-env').value.split('\n').forEach(line => {
|
|
const idx = line.indexOf('=')
|
|
if (idx > 0) env[line.slice(0, idx).trim()] = line.slice(idx + 1).trim()
|
|
})
|
|
// prefix imports keep their paths relative to the prefix they were
|
|
// imported from - pointing them at another prefix would silently break
|
|
// exePath/workdir, so the original prefix stays locked. Other edits in
|
|
// the same save are kept; only the prefix snaps back (with a hint).
|
|
let prefixLockedHint = false
|
|
let prefix = selects['gc-prefix'].value
|
|
if (game.importSource === 'prefix') {
|
|
if (prefix !== game.prefix) {
|
|
prefixLockedHint = true
|
|
renderPrefixOptions('gc-prefix', game.prefix)
|
|
}
|
|
prefix = game.prefix
|
|
}
|
|
const patch = {
|
|
name: qs('#gc-name').value.trim() || game.name,
|
|
exePath: absGamePathInput(qs('#gc-exe').value.trim(), game),
|
|
workdir: absGamePathInput(qs('#gc-workdir').value.trim(), game),
|
|
args: qs('#gc-args').value,
|
|
wine: selects['gc-wine'].value,
|
|
prefix,
|
|
env,
|
|
dllOverrides: readOverrides()
|
|
}
|
|
await window.plwl.gamesUpdate(game.id, patch)
|
|
state.games = await window.plwl.gamesList()
|
|
toast(t('config.saved'), 'success')
|
|
if (prefixLockedHint) toast(t('config.prefixLocked'), 'error')
|
|
if (state.currentView === 'gameconfig') {
|
|
state.currentGame = { ...state.currentGame, ...patch }
|
|
qs('#gc-title').textContent = patch.name
|
|
}
|
|
}
|
|
|
|
function renderTools() {
|
|
const grid = qs('#gc-tools')
|
|
grid.innerHTML = ''
|
|
const tools = ['winecfg', 'regedit', 'taskmgr', 'cmd', 'control', 'eject']
|
|
for (const tool of tools) {
|
|
const btn = document.createElement('button')
|
|
btn.className = 'button small'
|
|
btn.innerHTML = `${ICONS.terminal()}<span>${tool}</span>`
|
|
btn.onclick = async () => {
|
|
const game = state.currentGame
|
|
const res = await window.plwl.gamesRunTool(game.id, tool, '')
|
|
if (res.ok) toast(t('toast.started', tool))
|
|
else toast(t('toast.startFailed', tool, res.error || ''), 'error')
|
|
}
|
|
grid.appendChild(btn)
|
|
}
|
|
}
|
|
|
|
async function runCustomTool() {
|
|
const input = qs('#gc-custom-tool').value.trim()
|
|
if (!input) return
|
|
const [tool, ...rest] = input.split(/\s+/)
|
|
const game = state.currentGame
|
|
const res = await window.plwl.gamesRunTool(game.id, tool, rest.join(' '))
|
|
if (res.ok) toast(t('toast.started', tool))
|
|
else toast(t('toast.startFailed', tool, res.error || ''), 'error')
|
|
}
|
|
|
|
function wireEvents() {
|
|
qsa('[data-nav]').forEach(btn => {
|
|
btn.addEventListener('click', () => showView(btn.dataset.nav))
|
|
})
|
|
qs('#btn-import-top').addEventListener('click', startImportFlow)
|
|
qs('#btn-import-empty').addEventListener('click', startImportFlow)
|
|
qs('#btn-prefix-create').addEventListener('click', async () => {
|
|
const input = qs('#prefix-name-input')
|
|
const name = input.value.trim()
|
|
if (!name) return
|
|
const res = await window.plwl.prefixesCreate(name)
|
|
if (!res.ok) {
|
|
toast(t(res.error === 'alreadyExists' ? 'prefixes.exists' : 'prefixes.invalidName'), 'error')
|
|
return
|
|
}
|
|
input.value = ''
|
|
toast(t('toast.prefixCreated', res.name), 'success')
|
|
state.prefixes = await window.plwl.prefixesList()
|
|
renderPrefixes()
|
|
})
|
|
qs('#btn-wines-rescan').addEventListener('click', async () => {
|
|
await window.plwl.winesRefresh()
|
|
state.wines = await window.plwl.winesList()
|
|
renderWines()
|
|
})
|
|
qs('#btn-wines-import').addEventListener('click', async () => {
|
|
const srcDir = await window.plwl.dialogPickFile({ properties: ['openDirectory'], title: t('wines.importPick') })
|
|
if (!srcDir) return
|
|
const modal = showModal(`
|
|
<h2>${t('wines.importing')}</h2>
|
|
<div class="progress-row"><progress></progress></div>
|
|
`)
|
|
const res = await window.plwl.winesImport(srcDir)
|
|
closeModal()
|
|
if (res.ok) {
|
|
toast(t('wines.imported', res.path), 'success')
|
|
state.wines = await window.plwl.winesList()
|
|
} else {
|
|
toast(t('toast.importFailed') + ': ' + (res.error || ''), 'error')
|
|
}
|
|
renderWines()
|
|
})
|
|
qs('#btn-settings-save').addEventListener('click', saveSettings)
|
|
qs('#btn-open-files').addEventListener('click', () => window.plwl.shellOpenPath(window.plwl.FILES_DIR))
|
|
qs('#btn-gc-back').addEventListener('click', () => showView('library'))
|
|
qs('#btn-gc-save').addEventListener('click', saveGameConfig)
|
|
qs('#btn-gc-shortcut').addEventListener('click', createAppShortcut)
|
|
qs('#gc-override-add').addEventListener('click', addOverrideRow)
|
|
qs('#gc-exe-browse').addEventListener('click', async () => {
|
|
const cur = absPathInput(qs('#gc-workdir').value.trim())
|
|
const p = await window.plwl.dialogPickFile({ properties: ['openFile'], defaultPath: cur || window.plwl.FILES_DIR })
|
|
if (p) qs('#gc-exe').value = displayGamePath(p, state.currentGame)
|
|
})
|
|
qs('#gc-workdir-browse').addEventListener('click', async () => {
|
|
const cur = absPathInput(qs('#gc-exe').value.trim())
|
|
const p = await window.plwl.dialogPickFile({ properties: ['openDirectory'], defaultPath: cur || window.plwl.FILES_DIR })
|
|
if (p) qs('#gc-workdir').value = displayGamePath(p, state.currentGame)
|
|
})
|
|
qs('#gc-tool-run').addEventListener('click', runCustomTool)
|
|
async function applyIconResult(res) {
|
|
toast(res.ok ? t('config.icon.set') : t('config.icon.noIcon'), res.ok ? 'success' : 'error')
|
|
if (res.ok) refreshConfigIcon()
|
|
}
|
|
qs('#gc-icon-auto').addEventListener('click', async () => {
|
|
applyIconResult(await window.plwl.gamesAutoIcon(state.currentGame.id))
|
|
})
|
|
qs('#gc-icon-browse').addEventListener('click', async () => {
|
|
const p = await window.plwl.dialogPickFile({
|
|
properties: ['openFile'],
|
|
title: t('config.icon.pick'),
|
|
filters: [{ name: t('config.icon.pick'), extensions: ['png', 'jpg', 'jpeg', 'svg', 'ico', 'webp', 'gif', 'bmp', 'exe'] }]
|
|
})
|
|
if (!p) return
|
|
applyIconResult(await window.plwl.gamesSetIconFile(state.currentGame.id, p))
|
|
})
|
|
qs('#gc-icon-reset').addEventListener('click', async () => {
|
|
await window.plwl.gamesResetIcon(state.currentGame.id)
|
|
refreshConfigIcon()
|
|
})
|
|
qs('#btn-gc-clear-playtime').addEventListener('click', async () => {
|
|
const ok = await confirmModal(t('config.clearPlaytimeConfirm'), t('config.clearPlaytime'))
|
|
if (!ok) return
|
|
await window.plwl.gamesClearPlaytime(state.currentGame.id)
|
|
state.games = await window.plwl.gamesList()
|
|
state.currentGame = state.games.find(g => g.id === state.currentGame.id)
|
|
toast(t('config.playtimeCleared'), 'success')
|
|
})
|
|
qs('#modal-overlay').addEventListener('click', e => {
|
|
if (e.target === qs('#modal-overlay')) closeModal()
|
|
})
|
|
document.addEventListener('keydown', e => {
|
|
if (e.key === 'Escape') closeModal()
|
|
})
|
|
}
|
|
|
|
async function boot() {
|
|
setButtonIcons()
|
|
await loadAll()
|
|
applyI18n()
|
|
wireEvents()
|
|
wireRealtime()
|
|
qs('#loading').remove()
|
|
qs('#main').style.display = 'flex'
|
|
showView('library')
|
|
}
|
|
|
|
boot()
|