PLWL/src/preload.js

97 lines
5.1 KiB
JavaScript

'use strict'
const { contextBridge, ipcRenderer } = require('electron')
const { DIRS } = require('./paths')
// Single-slot event callbacks: only the latest subscriber receives an event.
function singleSlot(channel) {
let slot = null
ipcRenderer.on(channel, (e, data) => {
if (slot) slot(data)
})
return fn => {
slot = fn
}
}
const onImportProgress = singleSlot('import:progress')
// "Open with PLWL": files handed over via --open (Exec %f).
const onOpenWith = singleSlot('openwith:file')
// one sync (and one pending consent request, enforced server-side) at a time
const onLanSyncProgress = singleSlot('lansync:progress')
const onLanSyncIncoming = singleSlot('lansync:incoming')
const fs = require('fs')
const path = require('path')
contextBridge.exposeInMainWorld('plwl', {
FILES_DIR: DIRS.FILES,
i18nList: () => ipcRenderer.invoke('i18n:list'),
i18nGet: code => ipcRenderer.invoke('i18n:get', code),
settingsGet: () => ipcRenderer.invoke('settings:get'),
settingsSet: patch => ipcRenderer.invoke('settings:set', patch),
winesList: () => ipcRenderer.invoke('wines:list'),
winesRefresh: () => ipcRenderer.invoke('wines:refresh'),
winesSetDisabled: (id, disabled) => ipcRenderer.invoke('wines:setDisabled', id, disabled),
winesSetDisplayName: (id, name) => ipcRenderer.invoke('wines:setDisplayName', id, name),
winesSetDefault: id => ipcRenderer.invoke('wines:setDefault', id),
winesDelete: id => ipcRenderer.invoke('wines:delete', id),
winesImport: srcDir => ipcRenderer.invoke('wines:import', srcDir),
prefixesList: () => ipcRenderer.invoke('prefixes:list'),
prefixesCreate: name => ipcRenderer.invoke('prefixes:create', name),
prefixesDelete: name => ipcRenderer.invoke('prefixes:delete', name),
prefixesRename: (oldName, newName) => ipcRenderer.invoke('prefixes:rename', oldName, newName),
prefixesSetDefault: name => ipcRenderer.invoke('prefixes:setDefault', name),
openwithTake: () => ipcRenderer.invoke('openwith:take'),
openwithRun: payload => ipcRenderer.invoke('openwith:run', payload),
openwithTexts: lang => ipcRenderer.invoke('openwith:texts', lang),
onOpenWith: onOpenWith,
basename: p => (p ? path.basename(p) : ''),
fileExists: p => {
try {
return !!p && fs.existsSync(p)
} catch {
return false
}
},
gamesList: () => ipcRenderer.invoke('games:list'),
gamesGet: id => ipcRenderer.invoke('games:get', id),
gamesUpdate: (id, patch) => ipcRenderer.invoke('games:update', id, patch),
gamesReorder: ids => ipcRenderer.invoke('games:reorder', ids),
gamesClearPlaytime: id => ipcRenderer.invoke('games:clearPlaytime', id),
gamesSetIconFile: (id, p) => ipcRenderer.invoke('games:setIconFile', id, p),
gamesExtractIcon: id => ipcRenderer.invoke('games:extractIcon', id),
gamesAutoIcon: (id, exePath) => ipcRenderer.invoke('games:autoIcon', id, exePath),
gamesIconPath: id => ipcRenderer.invoke('games:iconPath', id),
gamesResetIcon: id => ipcRenderer.invoke('games:resetIcon', id),
gamesRemove: id => ipcRenderer.invoke('games:remove', id),
gamesCreateShortcut: id => ipcRenderer.invoke('games:createShortcut', id),
gamesShortcutPaths: id => ipcRenderer.invoke('games:shortcutPaths', id),
gamesPickFolder: () => ipcRenderer.invoke('games:pickFolder'),
gamesPickPrefixFolder: prefix => ipcRenderer.invoke('games:pickPrefixFolder', prefix),
gamesImport: (src, mode) => ipcRenderer.invoke('games:import', src, mode),
gamesImportFromPrefix: (prefix, src) => ipcRenderer.invoke('games:importFromPrefix', prefix, src),
gamesRun: id => ipcRenderer.invoke('games:run', id),
gamesRunTool: (id, tool, args) => ipcRenderer.invoke('games:runTool', id, tool, args),
gamesGetLogs: id => ipcRenderer.invoke('games:getLogs', id),
gamesKill: id => ipcRenderer.invoke('games:kill', id),
gamesIsRunning: id => ipcRenderer.invoke('games:isRunning', id),
gamesListRunning: () => ipcRenderer.invoke('games:listRunning'),
dialogPickFile: opts => ipcRenderer.invoke('dialog:pickFile', opts),
shellOpenPath: p => ipcRenderer.invoke('shell:openPath', p),
shellShowItemInFolder: p => ipcRenderer.invoke('shell:showItemInFolder', p),
onImportProgress: onImportProgress,
onGamesChanged: cb => ipcRenderer.on('games:changed', () => cb()),
lansyncGet: () => ipcRenderer.invoke('lansync:get'),
lansyncDevices: () => ipcRenderer.invoke('lansync:devices'),
lansyncRerollDeviceId: () => ipcRenderer.invoke('lansync:rerollDeviceId'),
lansyncRerollSyncCode: () => ipcRenderer.invoke('lansync:rerollSyncCode'),
lansyncForget: id => ipcRenderer.invoke('lansync:forget', id),
lansyncClearHashCache: () => ipcRenderer.invoke('lansync:clearHashCache'),
lansyncSync: payload => ipcRenderer.invoke('lansync:sync', payload),
lansyncRespondIncoming: (requestId, accept) => ipcRenderer.invoke('lansync:respondIncoming', requestId, accept),
onLanSyncDevices: cb => ipcRenderer.on('lansync:devices', (e, data) => cb(data)),
onLanSyncProgress: onLanSyncProgress,
onLanSyncIncoming: onLanSyncIncoming,
onLanSyncApplied: cb => ipcRenderer.on('lansync:applied', (e, data) => cb(data)),
onLanSyncReceiving: cb => ipcRenderer.on('lansync:receiving', (e, data) => cb(data))
})