Add capacitorjs runtime

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The MIT License (MIT)
Copyright (c) 2017 Drifty Co
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# @ionic/utils-process

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/// <reference types="node" />
export declare const ERROR_TIMEOUT_REACHED: Error;
export declare function killProcessTree(pid: number, signal?: string | number): Promise<void>;
/**
* Creates an alternative implementation of `process.env` object.
*
* On a Windows shell, `process.env` is a magic object that offers
* case-insensitive environment variable access. On other platforms, case
* sensitivity matters. This method creates an empty "`process.env`" object
* type that works for all platforms.
*/
export declare function createProcessEnv(...sources: {
[key: string]: string | undefined;
}[]): NodeJS.ProcessEnv;
/**
* Split a PATH string into path parts.
*/
export declare function getPathParts(envpath?: string): string[];
/**
* Resolves when the given amount of milliseconds has passed.
*/
export declare function sleep(ms: number): Promise<void>;
/**
* Resolves when a given predicate is true or a timeout is reached.
*
* Configure `interval` to set how often the `predicate` is called.
*
* By default, `timeout` is Infinity. If given a value (in ms), and that
* timeout value is reached, this function will reject with
* the `ERROR_TIMEOUT_REACHED` error.
*/
export declare function sleepUntil(predicate: () => boolean, { interval, timeout }: {
interval?: number;
timeout?: number;
}): Promise<void>;
/**
* Never resolves and keeps Node running.
*/
export declare function sleepForever(): Promise<never>;
/**
* Register a synchronous function to be called once the process exits.
*/
export declare function onExit(fn: () => void): void;
export declare type ExitFn = () => Promise<void>;
/**
* Register an asynchronous function to be called when the process wants to
* exit.
*
* A handler will be registered for the 'SIGINT', 'SIGTERM', 'SIGHUP',
* 'SIGBREAK' signals. If any of the signal events is emitted, `fn` will be
* called exactly once, awaited upon, and then the process will exit once all
* registered functions are resolved.
*/
export declare function onBeforeExit(fn: ExitFn): void;
/**
* Remove a function that was registered with `onBeforeExit`.
*/
export declare function offBeforeExit(fn: ExitFn): void;
/**
* Asynchronous `process.exit()`, for running functions registered with
* `onBeforeExit`.
*/
export declare function processExit(exitCode?: number): Promise<void>;

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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.processExit = exports.offBeforeExit = exports.onBeforeExit = exports.onExit = exports.sleepForever = exports.sleepUntil = exports.sleep = exports.getPathParts = exports.createProcessEnv = exports.killProcessTree = exports.ERROR_TIMEOUT_REACHED = void 0;
const tslib_1 = require("tslib");
const utils_object_1 = require("@ionic/utils-object");
const utils_terminal_1 = require("@ionic/utils-terminal");
const debug_1 = require("debug");
const pathlib = tslib_1.__importStar(require("path"));
const signal_exit_1 = tslib_1.__importDefault(require("signal-exit"));
const tree_kill_1 = tslib_1.__importDefault(require("tree-kill"));
const debug = (0, debug_1.debug)('ionic:utils-process');
exports.ERROR_TIMEOUT_REACHED = new Error('TIMEOUT_REACHED');
function killProcessTree(pid, signal = 'SIGTERM') {
return new Promise((resolve, reject) => {
(0, tree_kill_1.default)(pid, signal, err => {
if (err) {
debug('error while killing process tree for %d: %O', pid, err);
return reject(err);
}
resolve();
});
});
}
exports.killProcessTree = killProcessTree;
/**
* Creates an alternative implementation of `process.env` object.
*
* On a Windows shell, `process.env` is a magic object that offers
* case-insensitive environment variable access. On other platforms, case
* sensitivity matters. This method creates an empty "`process.env`" object
* type that works for all platforms.
*/
function createProcessEnv(...sources) {
return Object.assign(utils_terminal_1.TERMINAL_INFO.windows ? (0, utils_object_1.createCaseInsensitiveObject)() : {}, ...sources);
}
exports.createProcessEnv = createProcessEnv;
/**
* Split a PATH string into path parts.
*/
function getPathParts(envpath = process.env.PATH || '') {
return envpath.split(pathlib.delimiter);
}
exports.getPathParts = getPathParts;
/**
* Resolves when the given amount of milliseconds has passed.
*/
async function sleep(ms) {
return new Promise(resolve => {
setTimeout(resolve, ms);
});
}
exports.sleep = sleep;
/**
* Resolves when a given predicate is true or a timeout is reached.
*
* Configure `interval` to set how often the `predicate` is called.
*
* By default, `timeout` is Infinity. If given a value (in ms), and that
* timeout value is reached, this function will reject with
* the `ERROR_TIMEOUT_REACHED` error.
*/
async function sleepUntil(predicate, { interval = 30, timeout = Infinity }) {
let ms = 0;
while (!predicate()) {
await sleep(interval);
ms += interval;
if (ms > timeout) {
throw exports.ERROR_TIMEOUT_REACHED;
}
}
}
exports.sleepUntil = sleepUntil;
/**
* Never resolves and keeps Node running.
*/
async function sleepForever() {
return new Promise(() => {
setInterval(() => { }, 1000);
});
}
exports.sleepForever = sleepForever;
/**
* Register a synchronous function to be called once the process exits.
*/
function onExit(fn) {
(0, signal_exit_1.default)(() => {
debug('onExit: process.exit/normal shutdown');
fn();
});
}
exports.onExit = onExit;
const exitFns = new Set();
/**
* Register an asynchronous function to be called when the process wants to
* exit.
*
* A handler will be registered for the 'SIGINT', 'SIGTERM', 'SIGHUP',
* 'SIGBREAK' signals. If any of the signal events is emitted, `fn` will be
* called exactly once, awaited upon, and then the process will exit once all
* registered functions are resolved.
*/
function onBeforeExit(fn) {
exitFns.add(fn);
}
exports.onBeforeExit = onBeforeExit;
/**
* Remove a function that was registered with `onBeforeExit`.
*/
function offBeforeExit(fn) {
exitFns.delete(fn);
}
exports.offBeforeExit = offBeforeExit;
const once = (fn) => {
let called = false;
return async () => {
if (!called) {
await fn();
called = true;
}
};
};
const beforeExitHandlerWrapper = (signal) => once(async () => {
debug('onBeforeExit handler: %O received', signal);
debug('onBeforeExit handler: running %O functions', exitFns.size);
await Promise.all([...exitFns.values()].map(async (fn) => {
try {
await fn();
}
catch (e) {
debug('onBeforeExit handler: error from function: %O', e);
}
}));
if (signal !== 'process.exit') {
debug('onBeforeExit handler: killing self (exit code %O, signal %O)', process.exitCode ? process.exitCode : 0, signal);
process.removeListener(signal, BEFORE_EXIT_SIGNAL_LISTENERS[signal]);
process.kill(process.pid, signal);
}
});
const BEFORE_EXIT_SIGNAL_LISTENERS = {
SIGINT: beforeExitHandlerWrapper('SIGINT'),
SIGTERM: beforeExitHandlerWrapper('SIGTERM'),
SIGHUP: beforeExitHandlerWrapper('SIGHUP'),
SIGBREAK: beforeExitHandlerWrapper('SIGBREAK'),
};
for (const [signal, fn] of Object.entries(BEFORE_EXIT_SIGNAL_LISTENERS)) {
process.on(signal, fn);
}
const processExitHandler = beforeExitHandlerWrapper('process.exit');
/**
* Asynchronous `process.exit()`, for running functions registered with
* `onBeforeExit`.
*/
async function processExit(exitCode = 0) {
process.exitCode = exitCode;
await processExitHandler();
debug('processExit: exiting (exit code: %O)', process.exitCode);
process.exit();
}
exports.processExit = processExit;

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{
"name": "@ionic/utils-process",
"version": "2.1.12",
"description": "Process utils for NodeJS",
"main": "dist/index.js",
"types": "dist/index.d.ts",
"homepage": "https://ionicframework.com/",
"author": "Ionic Team <hi@ionic.io> (https://ionic.io)",
"license": "MIT",
"engines": {
"node": ">=16.0.0"
},
"files": [
"dist/",
"LICENSE",
"README.md"
],
"repository": {
"type": "git",
"url": "https://github.com/ionic-team/ionic-cli.git"
},
"bugs": {
"url": "https://github.com/ionic-team/ionic-cli/issues"
},
"scripts": {
"clean": "rimraf dist",
"lint": "true",
"build": "npm run clean && tsc",
"watch": "tsc -w --preserveWatchOutput",
"test": "jest --maxWorkers=4",
"prepublishOnly": "npm run build"
},
"dependencies": {
"@ionic/utils-object": "2.1.6",
"@ionic/utils-terminal": "2.3.5",
"debug": "^4.0.0",
"signal-exit": "^3.0.3",
"tree-kill": "^1.2.2",
"tslib": "^2.0.1"
},
"devDependencies": {
"@types/debug": "^4.1.1",
"@types/jest": "^26.0.10",
"@types/node": "~16.0.0",
"@types/signal-exit": "^3.0.0",
"jest": "^26.4.2",
"jest-cli": "^26.0.1",
"lint-staged": "^10.0.2",
"rimraf": "^3.0.0",
"ts-jest": "~26.3.0",
"typescript": "~4.8.0"
}
}